Templar's Distinction

Effect
The special has additional hits that heal the player based on the player's current MP:

If the player has more than 60% of his max MP:
 * Hits: 1
 * Type: Magic; Magic
 * Element: Heal
 * Damage: 229.7% Base and Random
 * Stats: No normal stats; 147.5% Lucky Strike damage
 * BTH: «Hits automatically»

If the player has less than 60% of his max MP:
 * Hits: 2
 * Type: Magic
 * Element: Heal; MP Heal
 * Damage: 114.9% Base and Random; 172.3% Base and Random
 * Stats: No normal stats; 73.7% Lucky Strike damage ; 110.6% Lucky Strike damage
 * BTH: «Hits automatically»

Trigger
Against undead and zombies, all normal Player attacks and weapon Specials deal 110% damage.