Eventide's Premonition

Effect
If the hit connects, there is a 13.29% chance of attempting to Blind* the monster for one turn. If successful, the monster will take -15 BTH, multiplied by its Darkness resistance. Darkness-element monsters are immune to this effect. The monster takes a penalty of -20 to its save**:

Level: 105 vs MonsterLevel Major: YourCHA vs MonsterDEX Minor: YourLUK vs MonsterLUK

Set Bonus
If you also have the armor and the shield of the set equipped, there is a 14.89% chance of the pet attempting to make the monster Choke*** (renamed as Tremble) every turn, lowering the monster's effectiveness by 30%, multiplied by its Darkness resistance, for one turn. Darkness-element monsters are immune to this effect†. The save†† is as follows:

Level: 105 vs MonsterLevel Major: YourCHA vs MonsterCHA Minor: YourLUK vs MonsterLUK

* «Pet Name» has landed a blinding strike on your foe's eyes! ** Your opponent manages to avoid being blinded by your «Pet Name». *** The sight of «Pet Name» causes your foe to tremble! †Creatures aligned with Darkness are immune to «Pet Name»'s frightening aura. ††Your foe is unnerved by your «Pet Name», but shakes it off.

Where «Pet Name» is the name you have given to your pet. If you haven't renamed your pet, Eventide's Premonition is used instead.