Knight Class/Frogzard/Level 8

One of the Knight Class' optional eighth quests and Advanced Frogzard Knight Class Training's second quest, where you learn the skill First Aid with Cerin.

Dialogue
Cerin: It is time to look into some rather distressing rumors surrounding Granemor's special 'benefactors'.

Cerin: When rich benefactors arrive out of nowhere and transform a city virtually overnight into a strong military state, something is amiss.

Cerin: Since you may be facing some very defensively-oriented foes, this may be a good time for you to learn the Wounding Arrow Barrage.
 * I'm ready!
 * I need more time to think about this. - (Returns you to the Knight menu.)

If you chose the "I'm ready" option:

Cerin: Excellent! I hope you remembered to bring your Frogzard Knight Armor. You won't be allowed to train in anything else.

You equip the temporary Frogzard Knight Armour and meet with Cerin on Deren's practice grounds.

Cerin: The events you experienced in Stormfallen's domain have me concerned. However, there is another problem: there are suspicious things throughout this entire war.

Cerin: For example, Granemor has long been heavily invested in defense, due to its proximity to Darkovia. The destruction of Granemor seems to have changed that, though.

Cerin: They quickly rose to become an elite military power, with ample funding to commit to the war effort against Stormfallen. And they seem eager to get involved.

Cerin: The aid was desperately needed, so no one asked any questions at the time. But King Tralin has begun to worry.

Cerin: It seems odd for so much anonymous funding to spring out of nowhere.

«You»: Then where is it coming from?

Cerin: We aren't sure. But something is very much amiss. We'd like you to investigate.

«You»: Are you certain I should be wearing Deren's colors while I go snooping around there?

Cerin: You're right, you definitely shouldn't be. That is precisely why I'm going to issue you some standard issue 'Emoran Knight armor.

Cerin: Be careful. If your deception is caught and traced back to Deren, we will likely spark a political incident.

«You»: That won't happen.

'''You sneak into the fort wearing Granemor's knight armor and try to fit in by performing some menial chores around town. A captain of the guard stops you and asks you to perform a routine "cleaning" of the graveyard... this would be a good time to get some archery practice to help you learn the Wounding Arrow Barrage!'''

''You commence a mini game, where skeletons run amok in the cemetery. Click on the skeletons to shoot them down''.


 * Take too long to shoot 10 skeletons and...


 * «You»: Do these undead ever die? ...Re-die?


 * You return to the mini game for another attempt.

Once 10 skeletons have been shot down...

Wounding Arrow

Have you cleared the graveyard of enemies?

Difficulty: 61

Stat Used: Luck


 * «If you failed the roll...»

«If you succeeded the roll, you obtain the Arrow Barrage skill and meet with a Granemor Captain in the town square.»

Granemor Captain: Good work, soldier! Now take these parts down to the underground. I'll meet you down there shortly.

«You»: Err, yes sir!

Click on the pile of bones held by the Granemor Captain to proceed with the dialog.

«You»: (thought) "Project"? What sort of project requires the body parts of undead?

''You gather up the parts and bring them down to a well-hidden underground passage within the keep, as directed by the captain. You then find a convenient stone to hide behind''.

«Scene: Underground Lair. The Granemor Captain speaks to a Necromancer.»

Granemor Captain: We've brought some premium parts today, sir.

Necromancer: Excellent. And you are continuing to bring in shipments of the dead soldiers from battlefields in the West?

Granemor Captain: Of course. We bury them in the graveyard to avoid raising suspicion.

Granemor Captain: Then we simply wait for them to rise as undead, smash them apart, and bring the leftovers to you for recycling.

Necromancer: Clever. The Necromancer Order is quite pleased with how efficient your order has been.

Necromancer: It seems our investment in this town was worthwhile after all.

«You»: (thought) How horrid! So they're taking funding from necromancers in exchange for providing raw parts to grow the necromancers' undead legions?

«You»: (thought) This is bad news. I'd better get out of here and report back to Cerin.

Necromancer: What was that? I heard something. Captain, were you followed?

«You»: (thought) Shoot! I'd better get out of here fast!

'''You dump your armor and attempt to make a quick escape... but can you make it out?'''

Escape detection?

Have you escaped pursuit?

Difficulty: 61

Stat Used: Luck


 * «If you fail the roll...»

«If you succeed the roll...»

You escape pursuit and make your way back to Deren.

«Scene: Deren, practice grounds»

«You»: Sir, I bring word from Granemor. Their funding comes from the necromancers, in exchange for a steady supply of bodies to build their undead armies.

«You»: I had to flee to avoid capture before I could learn more, though.

Cerin: What a gruesome deal. It seems that our allies are not as forthcoming as we would like. The motives behind this war grow darker with every day.

Cerin: We shall have to check up on Rennd, I suspect, as well. I hope you are ready, for this could be dangerous.

'''Congratulations! You are now a Level 9 Knight, and have learned a new skill as a result of your training!'''