Dark Ebil Scythe

{{Switch infobox {{Monster }}
 * item1 =
 * name=Dark Ebil Scythe
 * image=Dark_Ebil_Scythe.png
 * imgwidth=205
 * level=5
 * xp=19
 * gold=15
 * Element=Darkness
 * power=1
 * HP=150
 * MP=100
 * melee=35
 * ranged=35
 * magic=35
 * str=10
 * dex=5
 * int=0
 * end=0
 * cha=10
 * luc=0
 * fire=100
 * water=100
 * wind=100
 * ice=100
 * earth=100
 * energy=100
 * light=120
 * darkness=50
 * desc=Created by the ebil Zorbak! He was disappointed by their back-talking temperaments and banished them.

Effect

 * If its laser attack connects, You get Doomed* and automatically get hit for Darkness damage on the Scythe's turn for a few turns. You can avoid this effect**.
 * It heals some HP when it uses the above attack.

* - You feel a sense of impending Doom as the curse takes hold! ** - You steel your will against the shiver of dread running down your spine!

Also see
Obsidian Ebil Scythe, Necrotic Ebil Scythe, Abyssal Ebil Scythe,Stygian Ebil Scythe.
 * text1 = Monster
 * item2 =

Effect
If all three hits connect, then the monster's Darkness modifier is multiplied by 100.75% (or by 99.25% if the modifier is negative)*. This occurs a maximum of four times**, and Darkness-Element monsters are immune to this effect***.

* The scythe's magic corrupts your opponent, further weakening it against the powers of Darkness! ** The scythe can corrupt this foe no further! *** The scythe is unable to corrupt a creature of Darkness!

Also see
Obsidian Ebil Scythe, Necrotic Ebil Scythe, Abyssal Ebil Scythe,Stygian Ebil Scythe. }}
 * text2 = Weapon