Standard Guest Information

Standard guests follow the following calculations:
 * Base = 0.3*(0.00375*PowerLevel^2+0.5625*PowerLevel+5.25) (rounded normally)
 * Rand = 0.3*(0.0075*PowerLevel^2+1.125*PowerLevel+10.5) (rounded normally)
 * Stat = 1.875 * (0.6 * (100 + PowerLevel * 6.6)) (not rounded, yes this is in %)
 * BtH = PowerLevel / 4 (Always rounded down)

Upkeep:
 * SPCost = 0.13125 * (38.1 + 2.3375 * PowerLevel + 0.01125 * PowerLevel^2) (Rounded normally)
 * MPCost = 0.175 * (38.1 + 2.3375 * PowerLevel + 0.01125 * PowerLevel^2) (Rounded normally)

If the guest scales based on your level, then the Upkeep cost is multiplied by *1.25 (before rounding).

If you do not have enough SP on the first combat round after you obtain the guest, then it does nothing for one turn (without costing SP). On every other round, if you do not have enough SP, then it leaves.

Attack Rate: [100 + CHA/2]% Rate at -66 CHA: 67% Rate at 0 CHA: 100%

Appendix
Level	Damage	Bth	Stat	SP	MP 0	2-5	0	113	5	7 5	2-7	1	150	7	9 10	3-10	2	187	8	11 15	4-13	3	224	10	13 20	5-16	5	261	12	16 25	6-19	6	298	14	18 30	8-23	7	335	16	21 35	9-27	8	372	18	23 40	10-30	10	410	20	26 45	11-34	11	447	22	29 50	13-39	12	484	24	32 55	14-43	13	521	26	35 60	16-48	15	558	29	38 65	17-52	16	595	31	42 70	19-57	17	632	34	45 75	21-62	18	669	36	48 80	22-67	20	707	39	52 85	24-72	21	744	42	56 90	26-78	22	781	45	59 95	28-84	23	818	47	63 100	30-89	25	855	50	67 105	32-95	26	892	53	71 110	34-102	27	929	57	75 115	36-108	28	966	60	80 120	38-114	30	1004	63	84 125	40-120	31	1041	66	89 130	43-128	32	1078	70	93 135	45-135	33	1115	73	98 140	47-142	35	1152	77	103 145	50-149	36	1189	81	107 150	52-156	37	1226	84	112