War

War/20|Level 20 War/40|Level 40 War/60|Level 60 War/80|Level 80 War/100|Level 100

Effect

 * Boosts BtH by 1 every time he misses
 * The more total damage dealt (dealt by all parties - you, pet/guest, AND him), the stronger his attack is boosted.
 * Two-hit attack seeks weakness and does 50% damage total; 125% on the one-hit (Darkness)
 * Every time you hit him, his appropriate defense goes up by 1 (If you hit him with melee, his melee goes up). Every time he hits, a random defense goes up by 1. This caps at +35 per defense