Mjollnir

Effect
Click on the weapon to switch between Melee* and Ranged** modes.


 * While in Melee mode, the weapon won't have a Special attack. However, all normal Player attacks and weapon Specials gain +5 BTH and deal 102.9% damage.


 * While in Ranged mode, the weapon receives the following special. This is a bow attack that also gains +5 BTH, and deals 96.3% of the damage of an average armor attack:

Hits: 2

Type: Ranged

Element: Energy

Damage: 269.3% Base and Random each

Stats: 534.6% each

BTH: +24 plus Stats each

Rate: 100%

This is treated as a normal Player attack, not a Special.



Set Bonus
While also wearing the armor and shield of the set (of the same tier; Asgoldian items work as well), the damage modifiers of both forms are changed to 103.9%, but they still keep their +5 BTH. In addition, if the monster you are fighting has STR higher than 0, the weapon deals 120% damage; this stacks multiplicatively with the previous bonuses (resulting in 124.7% damage and +5 BTH).

*You'll bring your weapon into Melee combat when you attack! **You'll now throw your weapon for Ranged damage when you attack!

Also see
Asgardian Cudgel of Sparks Z, Asgardian Cudgel of Sparks, Asgardian Club of Static, Asgardian Maul of Charge, Asgardian Bludgeon of Current, Asgardian Mallet of Voltage, Asgardian Truncheon of Thunderbolts, Asgardian Hammer of Lightning