Character Alignments

Character Alignments are found on the Moral compass, you can find your own personal compass by meeting Twilly. the four alignments are: Good, Evil, Chaos and Unity. Your character starts Neutral, at the center of the graph with an alignment of (0,0). As you become more Unity-aligned, the first number increases, and as you become more Chaos-aligned, the first number decreases. As you become more Good-aligned, the second number increases, and as you become more Evil-aligned, the second number decreases.

Changing Alignments
One can change their alignments by doing certain quests.Each change is by ±1 point:

Some are stated below: Alignments can go to ±17, but currently they have a maximum of +6 and a minimum of -6. However, The Beginning of The End can get your Chaos/Unity Alignment to ±7 if you are currently at ±6.
 * War of the Clans: 1 choice  1) Affects  Alignment
 * The Beginning of The End: 2 choices  1) Affects  Alignment  2) Affects  Alignment
 * Strange Friends: 2 choices  1) Affects both  and  Alignments  2) Affects  Alignment
 * Attack on Granemor!: 1 choice  1) Gives either:  +1 to both  and  Alignments  -1 to both  and  Alignments  +1 to  Alignment and -1 to  Alignment  -1 to  Alignment and +1 to  Alignment  No change
 * The Fall of Augerthorne: 1 choice  1) Affects  Alignment, or no change
 * The Manifestation: 1 choice  1) Affects  Alignment, or no change.
 * Paxia Special Mission: 1 choice  1) Affects  Alignment, or no change.
 * Frostval in July: 1 choice  1) Affects  Alignment, or no change.
 * Battle With Visia: 1 choice  1) Affects  Alignment, or no change.
 * Failure to Communicant: 1 choice  1) Affects  Alignment, or no change.
 * Isles of Drudgery: 1 choice  1) Affects  Alignment, or no change.