Spell Scroll Quest

"Enter these dungeons at your own risk to retrieve these scrolls from those who guard them."

- Warlic

Spell Scroll Quest, also called Legendary Scroll Quest, is a quest that requires Level 30 to be played.

Dialogue
Warlic: Welcome to the cursed keep of the sorceror Varrinsqu, brave soul. Buried deep with in its wall are 8 rare spell scrolls. Warlic: Each of these scrolls contains arcane knowledge found nowhere else. Certain combinations of these are needed to master the spells. Warlic: In all, the eight scrolls hold the knowledge to help you master spells -- at least three, by my reckoning -- that have been lost to the ages. Warlic: Enter these dungeons at your own risk to retrieve these scrolls from those who guard them. Warlic: Choose a spell scroll to quest for from the checklist!

''Battles below are taken from your RA list. You can refill your potions from the potion bag beside Warlic (Guardian Only).''

Fallarion

 * 1 BATTLE


 * Sixth Sense!
 * This part of the keep is crawling with magically-powered guards. But you can get past most of them by using your keen sixth sense-- if you have one that is!
 * Difficulty: 51+ VStat*/5
 * Stat Used: Intelligence


 * "*VStat = 2.1462 * YourLevel + 10.399 (rounded to the nearest 5, to a min of 10 and a max of 200)"


 * «Succeeding the roll checks Fallarion off the list. You receive a Full Heal and you can select another location. Failing the roll causes you to receive a Full Heal, then you enter another battle before going through a stat roll again.»

Elder Saggidus, or Shadow Storm, or Lavai

 * 2 BATTLES
 * Full Heal after battle #2

Cayla's Mirror, or Kad-Morag, or FallowSea

 * 4 BATTLES
 * Full Heal after battle #2 and #4

Conflagration

 * 2 BATTLES


 * Sixth Sense!
 * This part of the keep is crawling with magically-powered guards. But you can get past most of them by using your keen sixth sense-- if you have one that is!
 * Difficulty: 51+ VStat*/5
 * Stat Used: Intelligence


 * "*VStat = 2.1462 * YourLevel + 10.399 (rounded to the nearest 5, to a min of 10 and a max of 200)"


 * «Succeeding the roll checks Conflagration off the list. You receive a Full Heal and can select another location. Failing the roll causes you to enter one battle before going through a stat roll again. You do not receive any Full Heal for failing the roll.»

Upon exiting any shops...

Warlic: Use the spell you have earned wisely. There are other spells you can learn from different combinations, so come back soon if you haven't gotten them all. Good luck in your adventuring!
 * Back to Town

Rewards
Below are the various shops selling the respective spells. The combination of locations to open each shop is listed beside the shop title. As of 05 June 2007, the spell scrolls required for the respective shops are no longer a spoiler. Order of completion of spell scroll does not matter.

Water I - Whirl Tide
[Lavai, Shadow Storm, FallowSea] Wave Tide Whirl Tide Storm Tide Typhoon Tide Tsunami Tide

Water II - Blue Blazes
[FallowSea, Conflagration, Elder Saggidus] Blue Blazes I Blue Blazes II Blue Blazes III Blue Blazes IV Blue Blazes V Blue Blazes VI Blue Blazes VII Blue Blazes VIII Guardian Blue Blazes

Wind - Green Envy
[Shadow Storm, Cayla's Mirror, Fallarion] Green Envy I Green Envy II Green Envy III Green Envy IV Green Envy V Green Envy VI Green Envy VII Green Envy VIII Guardian Green Envy

Light - Star Forge
[Kad-Morag, Elder Saggidus] Star Forge Astral Forge Stellar Forge Sidereal Forge Celestial Forge

Fire I - Fireball Z
[Fallarion, Cayla's Mirror, Conflagration] Fireball S Fireball Z Fireball Omega Fireball Aleph

Fire II - Seeing Red
[Shadow Storm, Kad-Morag, Lavai] Seeing Red I Seeing Red II Seeing Red III Seeing Red IV Seeing Red V Seeing Red VI Seeing Red VII Seeing Red VIII Guardian Seeing Red

Trivia

 * This quest was released on March 24th, 2005.