Bludrut Keep

"The realm of Queen Tyrall to the west has been plundered by a strange demon. Do you have the courage to travel to Bludrut Keep and face this evil?"

- Robina's intro

Bludrut Keep is a location quest available through Robina Hood, which requires that the player's character be Level 30 or more to play to gain access.

Overview
Monsters in the dungeon recur. On the first level, there are seven possible monsters, and they come at you one by one, one in each room. These come at you in a random order for the first seven encounters, then in the same order for the rest. There are a total of 15 encounters in the first level, so the player will meet first one you met three times and all of the rest 2 times. The only room that does not have a monster is the second from the left in the top row, and that room contains three full healing potions.

How to get to the second level: The room to the south of the room with the potions has a circular mat on the floor. The player must click on it.

The second level is hot – a logical thing, seeing that it's filled mostly with fire-using monsters. An ice weapon would be useful. Again, the monsters come in the same way as on the first level, but there are only 14 rooms with a random encounter, and nine sorts of creature. This time the pleyer will meet the first five two times and the rest only once. The healing potions are relatively in the same room as in level one.

To reach the third level, the player must go to the room North of the one in which the Groglurk was fought, and click on the right hand side of the middle shelf of the bookcase.

The third level is cold, and has a lot of ice creatures. Along with them the player will find the Velociraider Rex, which will stop most low-level adventurers outright. The Volcano Mace will come in handy here. There are eight types of creature and fifteen encounter rooms, so the player will meet all but one monster twice. The potions are in the third chamber from the left, in the top row of chambers.

To get to the fourth and final level, the player needs to click a mesh/grille on the floor. The level has many nasty monsters, the nastiest being the Minotaur Primes. I suggest using heavy weaponry or spells to clear this one. Wind spells and weapons work on most of these. The potions are in the same place as in levels one and two.

At the end of the quest, the player then has to navigate their way back out of the dungeon and then get back to Battleon.

Dialogue
"Peace-loving Queen Tyrall has seen her small realm plundered and taken over by a darkness demon known as the Groglurk.

Those few that survived say that the Groglurk holds her captive still to this day, after many years, in the remains of her realm: the deep dungeon below the ruins of Bludrut Keep.

It is said that a great reward awaits the Adventurer who defeats the Groglurk and frees the Queen."


 * 15 BATTLES

In the second level...


 * 15 BATTLES

Groglurk: You've come to save the Queen, yes? What makes you think you've come in time?


 * 1 BATTLE: Groglurk

The Groglurk has escaped! It has gone deeper into the dungeon. Find it and save the Queen.

In the third level...


 * 15 BATTLES

In the fourth level...

Groglurk: Have you not yet realized who I am? Adventurer: You are the Groglurk! And you have nowhere left to run! Groglurk: Hahahaha! I am Queen Tyrall! The Dark Lord promised me more power than I could imagine, and he gave it to me! Before long I will be able to send an army forth from this dungeon that will conquer untold lands! NOW--you will die!


 * 1 BATTLE: Angered Groglurk

"CONGRATULATIONS! You have defeated the Groglurk and have discovered the final fate of Queen Tyrall. In this treasure chest you find a strange sword and decide to call it the "Bludrut Blade"."

You obtain the Bludrut Blade.

You then have to navigate your way back out of the dungeon and then get back to Battleon.

Trivia

 * This quest was released in October 7th, 2003.