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Assassin Class
Levels

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Assassin Class' fourth quest, where the Chosen plays a card tournament to further the assassination mission received from Shii and Wallo.

Dialogue[]

Shii: So you're ready to continue your training, huh?

  • Assassin Quest!
  • Maybe later... - (Returns you to the Assassin menu.)


If you choose the "Assasin Quest!" option:
Shii: Hmmmph.
Wallo: Look, you don't have to LIKE it. But obviously this is how our new protegé is going to get at the target.
Shii: Well I DON'T. HMMPH.
Wallo: ...This isn't your fault, «You». You just happened to bring up some bad memories.
Wallo: We didn't realize Zweiger was working for Lukar until you brought him up-- and now that he's going to Fast Eddie's, well... Shii's lost more than just a little bit of money there.
Shii: I SAID I DON'T WANT TO TALK ABOUT IT.
«You»: ...Oooookay...
Wallo: She has a standing invite there. Permanent membership. ...Under another name, of course. Here's the plan.
Wallo: We'll get you in there and bankroll you for the tournament. We can't be seen there, we stand out too much. But you're the new kid in town.
Wallo: We... know Zweiger. You win, and he'll HAVE to challenge you to something else... for a few reasons.
Wallo: First, he'll want "his" money back. Second, by beating him, you've wounded his pride. He needs to make up for that.
Wallo: Third, you're a new face and you might be useful to him... especially if you were good enough to beat him.
Shii: I want nothing to do with this. I'm going to go stab something.

Shii walks off in a huff, and 'SLAM!!' appears one after the other.

«You»: ...Don't you two just have the one--
Wallo: --the one hidden door, yes. Which is covered by the vines.
«You»: So did she just-- um--
Wallo: Yes. Yes, she just slammed the vines.
«You»: But...
Wallo: Don't think about it too hard, lad. It's just you and me, so when we're done I guess I'll teach you... I don't know, something or other. But before that, let's get you ready for the game.
«You»: Alright, what're the rules?
Wallo: Rules? BWAHAHAHA! You'll pick it up quickly enough at the table. I was talking about showing you the best places to hide some personal cards, in case your hand is terrible.
Wallo: Which it will be.

The scene fades black and switches to Fast Eddie's.

Zweiger: So you're here on Pepper's stamp, huh? Well, her word's always good here.
Zweiger: Where's she been, anyways? She's too saucy to have kicked the bucket without everybody from here to Lolosia knowing about it.
«You»: Pep...? OH, right. Pepper. She's found it more prudent to be out of town for a little while.
«You»: I ran into her a while back in some orc bar in Greenwood. She said if I ever fancied a game of Locos Wild, this was the place to be.
Zweiger: She was right. Have a seat kid, let's play some cards.

  • Play!

Some say that card games -- any card game -- are just based on luck. Some swear there's skill involved. And then there's Locos Wild... which everybody agrees has a little bit of both. Cheating is as much a part of this game as betting... but if you get caught, your night's over.
(The trick, of course, is to not get caught.)
Loco, it's said, was a big fan of modifying the cards in his opponents' hands, not just his own. (Most self-respecting establishments have rules and defenses against that sort of wizardry, and most self-respecting players try to find a way around them.)

You can play the game straight and rely on your Luck to see you through, or you can work a little sleight of hand via Dexterity to help yourself along. Everyone starts with 500 points. Each hand is 100 points to play.

Remember your options. A single loss on a normal hand won't knock you out of the game, but getting caught cheating will. On the other hand, winning at just the right time can mean knocking someone out...

  • Deal those cards!

Locos Wild
The next hand's coming. Do you want to "improve your odds," or just roll with the cards Loco will send your way?

  • Play the Hand (LUK)
  • Cheat (DEX)

Locos Wild!
Will Loco send the right cards your way, or will this hand be a bust?
Difficulty: 71
Stat Used: Luck

«Failing the roll gives you two choices - to 'Defy it!' or just continue 'Next'
«If you have less than «» SP and defy the roll...»
Locos Wild!
You lack the «» SP to defy the fickle will of the dice.
Difficulty: 71
Your Roll: «The number you got»
  • Next
«If you have more than «» SP and defy the roll...»
Locos Wild!
By an effort of will you can spend «» SP to automatically win the roll. Do you wish to do that?
Difficulty: 71
Your Roll: «The number you got»
  • Yes
  • No

«Regardless of any successful rolls or not, and regardless of the choices you make, the winner will make a randomly chosen victory speech shown below
«Winner's Name»: You really need to work on your Loco face. I could read your hand like it was on the table.
«Winner's Name»: HAH! If you ladies think you're going to win with hands like THOSE...
«Winner's Name»: Looks like my matched pairs of Avatars and Orbs beat your triple Elemental Lords!
«Winner's Name»: House of Lords! No way any of you are beating that!
«Winner's Name»: Read 'em and weep!
«Winner's Name»: Not bad, but Ice is trump, and I've got the Prime Orb!
The game then continues proceeding as per normal for the rest of the rounds.

«If you lose so many games that you reach 0 points...»
Zweiger: Good game, newbie. Come on back tomorrow night. We'll gladly take more of your money.
The scene fades black and switches to your conversation with Wallo.
Wallo: *sigh* This extra is going to come out of your first contract, you realize...
No more points
Looks like Loco, the Laughing One, was laughing at YOU tonight. You're out of points, and couldn't play any more hands! You can head back for the next night's game, or wait and practice your skills further. What will you do?
  • Try again
  • Maybe later...

«If you successfully beat the other 3 players, regardless of whether it was through luck or by cheating...»
Zweiger: Well I'll be an orcish bridegroom-- looks like we reeled in a card shark instead of a minnow, boys.
Zweiger: Congratulations. Not a bad way to start your time in Krovesport.
The players leave the scene while Zweiger stays behind.
Zweiger: Say... are you interested in a little business proposition? I can make your visit even MORE profitable, if you're willing to stick around for a couple days. So how about it?
«You»: Sounds great to me, especially if it was as easy as collecting everybody's money tonight.
Zweiger: Ooh, ouch. The truth hurts. Meet me at the Zard Pit in a half hour. I'm going to refill my coinpurse-- but I hope you've got the first round of moglinberry juice, after tonight's haul.
  • Sure!
Class Level Up!
Wallo has given you a new weapon and taught you the fourth level Assassin ability: Death From Above!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 4
  • Done

Locos Wild!
Time to pull out one of those cards from your sleeve. Can you do it without being seen?
Difficulty: 61
Stat Used: Dexterity

«Failing the roll gives you two choices - to 'Defy it!' or just continue 'Next'
«If you have less than «» SP and defy the roll...»
Locos Wild!
You lack the «» SP to defy the fickle will of the dice.
Difficulty: 61
Your Roll: «The number you got»
  • Next
«If you have more than «» SP and defy the roll...»
Locos Wild!
By an effort of will you can spend «» SP to automatically win the roll. Do you wish to do that?
Difficulty: 61
Your Roll: «The number you got»
  • Yes
  • No

«If you succeeded in your roll, or had enough SP and chose 'Yes' to defy the roll, you will say a victory speech, randomly chosen from those below
«You»: You really need to work on your Loco face. I could read your hand like it was on the table.
«You»: HAH! If you ladies think you're going to win with hands like THOSE...
«You»: Looks like my matched pairs of Avatars and Orbs beat your triple Elemental Lords!
«You»: House of Lords! No way any of you are beating that!
«You»: Read 'em and weep!
«You»: Not bad, but <Element> is trump, and I've got the Prime Orb!
The game then continues proceeding as per normal for the rest of the rounds.

«If you failed the roll, had insufficient SP to defy the roll, or chose 'No' when having enough SP to defy the roll»...
Zweiger: HEY! What is this, amateur night? I know Loco favors those who make their own luck, but you'd better be good enough to get away with it.
Zweiger: Get outta here, and don't come back until you've had some practice!
The scene fades black and switches to your conversation with Wallo.
Wallo: *sigh* This extra is going to come out of your first contract, you realize...
Busted!
You broke the first rule of Loco's Wild -- don't get caught cheating! You can head back for the next night's game, or wait and practice your skills further. What will you do?
  • Try again
  • Maybe later...

«If you successfully beat the other 3 players, regardless of whether it was through luck or by cheating...»
Zweiger: Well I'll be an orcish bridegroom-- looks like we reeled in a card shark instead of a minnow, boys.
Zweiger: Congratulations. Not a bad way to start your time in Krovesport.
The players leave the scene while Zweiger stays behind.
Zweiger: Say... are you interested in a little business proposition? I can make your visit even MORE profitable, if you're willing to stick around for a couple days. So how about it?
«You»: Sounds great to me, especially if it was as easy as collecting everybody's money tonight.
Zweiger: Ooh, ouch. The truth hurts. Meet me at the Zard Pit in a half hour. I'm going to refill my coinpurse-- but I hope you've got the first round of moglinberry juice, after tonight's haul.
  • Sure!
Class Level Up!
Wallo has given you a new weapon and taught you the fourth level Assassin ability: Death From ::Above!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 4
  • Done

Monsters[]


Notes[]

  • The DC for the rolls is 70 - 5*(# of players left) for cheating, or 90 - (5*# of players left) if you're playing straight. (# of players left) also counts you, so the DCs start off at 50/70 and goes up to 60/80. It can't go any higher, since you need at least two people playing.


Class Quests
Characters The Chosen - Artix - Shii - Wallo - Blackhawke - Cenara - Cyrus - Elizabeth - Eselgee - Galanoth - Jackel Sano - Kaley Obsidia - Cerin - Herous - Tathlin - Tyranna - Boog - Dadric - Drayson - Akai - O-Ebi-Sama - Nel - Valencia - Edward - Vephoma - Warlic
Quests Tier 1: Fighter Class - Mage Class - Rogue Class - Scholar Class
Tier 2: Beastmaster Class - Berserker Class - Dragonslayer Class - Knight Class - Martial Artist Class - Ninja Class - Pirate Class - Shadowslayers & Nighthunters - Wizard Class
Tier 3: Assassin Class - Necromancer Class - Paladin Class
No tier: Dracomancer Class - VampireSlayer Class
Locations Universe: Lore
Lore: Battleonia (Battleon - Lolosia) - Middle Isles (Paxia)
Lore Races: ???
Terms: Fighter - Mage - Rogue - Scholar - Beastmaster - Berserker - Dragonslayer - Knight - Martial Artist - Ninja - Pirate - Nighthunter/Shadowslayer - Wizard - Assassin - Necromancer - Paladin - Dracomancer - VampireSlayer
Demicanon N/A
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