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Assassin Class
Levels

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Assassin Class' fifth quest, where the Chosen gets a drink to further the assassination mission received from Shii and Wallo.

Dialogue[]

Shii: So you're ready to continue your training, huh?

  • Assassin Quest!
  • Maybe later - (Returns you to the Assassin menu.)


If you choose the "Assasin Quest!" option:
Wallo: --ing better? Back to normal?
Shii: I suppose.
Wallo: Ah, «You», you're back. I assume you won -- so we will be collecting our investment now.
«You»: Yes, I won. You were right, he wants a meeting to discuss a "business proposition" -- at the Zard Pit, so I'm sure he's looking to collect some of his lost dosh, too.
«You»: Point is, I think this is my in.
Wallo: We've heard some whispers in dark alleys about something big going down.
Shii: And I've heard some whispers telling me to stab all of you.
Wallo: Yes, but you always hear those, Shii. These dark-alley ones are new.
Shii: Oh. Right.
Wallo: Anyhow, I don't know if you've been to the Zard Pit, but it's what's considered "high culture" around here. Forget the opera house in Deren or the open-air stage in Battleon--
Wallo: --THIS is where you'll find true drama and true tragedy!
Shii: *snrk*
Wallo: Well what's that all about?
Shii: I should ask you the same thing! The opera? Theater? You're going soft, old man.
Wallo: Oh, yes. CLEARLY I should be giving up the things I enjoy because the profession that allows me to pay for them is "too mean" and it doesn't "fit the image."
Shii: Awwwww, Wawwo has a sweet spot. How uttewwy pwecious.
Shii: Those zards in that pit are all graduates of the War Academy of Zardology. They know exactly what they're getting into when they get in the arena, just like anybody else.
Wallo: ...That answers my early question; you're back to normal. Okay, I get it. But what's next? Horse-drawn wagons racing on a circular track? How exciting can a series of left turns BE?!
«You»: Ahem. Zweiger. Lukar.
Shii: STAB!
«You»: Yes, definitely back to normal.
Wallo: What do you want to hear from us, some sort of positive validation? A medal from her highness? Sod that. You've got a job to do.
Wallo: The path is clear: through Zweiger. Find out what this "big job" is. Get to Lukar without spooking him. Kill him.
Shii: Now THAT'S the Wallo I know!
Wallo: Cheeky...

The scene fades black and switches to the Zard Pit, where two Zards are fighting each other.

Zweiger: I don't know where you're from, but anybody who can win a game of Locos Wild like that has other skills. You make your own luck, and I like that. So here's the deal.

The scene switches to a bar.

Zweiger: My boss, he's a very wealthy man. He earned his money by satisfying demand for the sorts of things you can't find at your usual general store.
Zweiger: His suppliers... some of them are unhappy. It's getting tougher for them to bring some of their goods into town, and they want a bigger cut.
Zweiger: One of the conditions on their next shipment, in fact, is a meeting to negotiate a new deal.
«You»: Let me guess... your boss is a very private man, he doesn't like meetings.
Zweiger: See, I knew you knew the score! But they insist -- and if there's no meeting, there's no shipment.
Zweiger: Y'know, all this exposition's got my throat dry. Mind getting the next round of 'juice while I visit the book? You ought to have enough of my money left for at least one more drink...

«Scene: At the bar counter»

«You»: Gimme two moglinberry juices.
Bartender: Busy night chief, only got one glass. You and your friend want to share? I can get two long straws, it'll be real sweet.

Persuasion Time!
There are a few customary options in this town for convincing the bartender to see things your way. You've got some of the winnings from Locos Wild that could smooth out his attitude; or you could just adjust it manually, through liberal application of force. Which crime would you like to commit?

  • Bribery (CHA)
  • Assault

«You»: ... This is a BAR. Surely you can find another glass SOMEwhere...

You throw in a small bag of money on the counter.

Monetary Persuasion!
Will a healthy tip help the bartender "remember" where he can find another glass?
Difficulty: 91
Stat Used: Charisma

«Failing the roll gives you two choices - to 'Defy it!' or just continue 'Next'
«If you have less than «» SP and defy the roll...»
Monetary Persuasion!
You lack the «» SP to defy the fickle will of the dice.
Difficulty: 91
Your Roll: «The number you got»
  • Next
«If you have more than «» SP and defy the roll...»
Monetary Persuasion!
By an effort of will you can spend «» SP to automatically win the roll. Do you wish to do that?
Difficulty: 91
Your Roll: «The number you got»
  • Yes
  • No

«If you failed the roll, had insufficient SP to defy the roll, or chose 'No' when having enough SP to defy the roll...»
Bartender: Hah! Sorry, my self-respect just made a better offer. Hey, Brutus! Got a live one!
A bouncer enters.
Brutus: *growl* Not fer long... Yer comin' with me.
1 BATTLE: Drakel Bouncer (65)
Bartender: Alright, so you beat Brutus. That doesn't mean I've magically found a new glass for you and your friend.
«You»: That's quite alright. You've got a perfectly serviceable container on your arm. I think I'll borrow that.
1 BATTLE: Drakel Freak (80)
Full Heal
You return to Zweiger.
Zweiger: Thought you got lost.
«You»: Nah, just had to persuade the bartender to find another glass. Here ya go.
Zweiger: Why are there bits of circuitry in my drink?
«You»: Oh, um -- silicon is a mineral. It's good for you. Helps keep your status regular and stuff.
Zweiger: Kid, I like you! Nobody thinks to show this kind of respect to their elders and betters these days!
«You»: Heheheh, yeah... I imagine they don't...
Zweiger: So I'm supposed to meet with somebody representing them to arrange a time and location. Now normally, there's no problem.
Zweiger: We meet, decide where this is going down, and go our separate ways. But there's been odd stuff going down -- low-ranked men in our organization "disappearing" or deciding to leave town suddenly.
«A rogue runs past you. Three different scenarios can happen at this point. For when you get pickpocketed, you make a secret Stat Test. DC is 85, and you use INT. If you succeed, then the pickpocket doesn't run off the screen (Scenario 3).
If you fail the test, you get a second chance after the Cutpurse runs off. You make another Stat Test, this time with a DC of 75. Again, you use INT. If you succeed, refer to Scenario 1. If you fail, refer to Scenario 2

A rogue stops right in front of you.
«You»: *growls* Choose your marks more wisely, punk, because you just pulled a knife on the pursestrings of the wrong one.
Cutpurse: ... Umm...
«You»: You're lucky I'm in the middle of something.
«You»: Run.
The rogue runs away.
Zweiger: Good catch. I see I was right about you.
«You»: ... You mean you saw him try?
Zweiger: You kidding? I paid him to do it. Gotta make sure you're sharp enough.
«You»: I'm sorry, I don't think I heard that right. Could you repeat that?
Zweiger: I. Paid him. To steal. Your gold.
«You»: See, I thought that's what I heard, but I didn't quite believe it. Let me remind you that YOU asked ME here. I don't have to take this.
«You»: Give me one good reason to not walk out of here, and a better one to not pay a visit to your boss's suppliers.
Zweiger: By the Laughing One, kid, do you think I'm gonna just blindly trust you if I don't know you can handle yourself? It was a test. You passed. Get over it.
Zweiger: If it'll make you feel any better, I'll buy the next round. Now, back to the topic at hand, the meeting...
A rogue appears on the right side of the screen partially.
Zweiger: Something's odd about this meeting, and I don't want to take any chances. So I'd like you to come with me and... act threatening. Or do more than "act" if things get hairy. Think you can handle that?
«You»: Yeah, I think I can manage. I'm usually on the other end of bodyguard work, but I suppose you don't kill them without learning what NOT to do.
Zweiger: Hah! That's the spirit! Meet me in front of Fast Eddie's tomorrow night, at 2 in the morning.
You receive a Class Level Up.
Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 5
  • Done

«You»: ...HEY, that guy stole my gold pouch! I'll be right back, Zweiger -- that punk's gotta pay!
1 BATTLE: Rogue
Zweiger: Heh. I was wondering if you'd notice.
«You»: You mean you saw him try? Why didn't you say anything?
Zweiger: You kidding? And miss out on a fight? Besides, I paid him to do it.
«You»: ... You what?
Zweiger: I. Paid him. To steal. Your gold.
«You»: See, I thought that's what I heard, but I didn't quite believe it. Let me remind you that YOU asked ME here. I don't have to take this.
«You»: Give me one good reason to not walk out of here, and a better one to not pay a visit to your boss's suppliers.
Zweiger: By the Laughing One, kid, do you think I'm gonna just blindly trust you if I don't know you can handle yourself? It was a test. You passed. Get over it.
Zweiger: If it'll make you feel any better, I'll buy the next round. Now, back to the topic at hand, the meeting...
Zweiger: Something's odd about this meeting, and I don't want to take any chances. So I'd like you to come with me and... act threatening. Or do more than "act" if things get hairy. Think you can handle that?
«You»: Yeah, I think I can manage. I'm usually on the other end of bodyguard work, but I suppose you don't kill them without learning what NOT to do.
Zweiger: Hah! That's the spirit! Meet me in front of Fast Eddie's tomorrow night, at 2 in the morning.
You receive a Class Level Up.
Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 5
  • Done

The rogue stands behind Zweiger and passes a gold pouch to him.
Zweiger: Unfortunately for you, you're apparently even worse than they were at spotting trouble.
Zweiger: Here's your gold. If you can't spot a simple coinpurse, I've got no use for you. Your earlier win must've been some kind of fluke.
Zweiger throws your Locos Wild winnings on the table.
«You»: Woah, hey now. Let's not do anything hasty. So I missed your little plant. Big deal. You don't win EVERY hand of Locos Wild. Let's talk about this.
Zweiger: Hmm... You have a pretty good point, kid. Tell you what.
Zweiger: You may be blind as a bat, but if you can still fight, then you might be able to help me.
«Scene: Zard Pit»
Announcer: Ladies and gentlemen, live from the Zard Pit in Krovesport, a special HANDICAP TAG-TEAM DEATHMATCH!!
Announcer: One man will take on two of the War Academy of Zardology's finest -- while BLINDFOLDED!
Announcer: For the dozens in attendance, and the dozens more quickly making bets with their bookies all around the city as word spreads...
Announcer: LLLLET'S GET READY TO ZARD-BRAWLLLLLLL!!!
  • Fight!
1 BATTLE: Zard Gladiator (2)
«In this battle, you start off with a status effect - Blind
Zweiger: I guess you'll do after all, as long as I don't rely on you to actually see the trouble coming. Now where was I? Right... the meeting.
Zweiger: Something's odd about this meeting, and I don't want to take any chances. So I'd like you to come with me and... act threatening. Or do more than "act" if things get hairy. Think you can handle that?
«You»: Yeah, I think I can manage. I'm usually on the other end of bodyguard work, but I suppose you don't kill them without learning what NOT to do.
Zweiger: Hah! That's the spirit! Meet me in front of Fast Eddie's tomorrow night, at 2 in the morning.
You receive a Class Level Up.
Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 5
  • Done

«If you succeeded in your roll, or had enough SP and chose 'Yes' to defy the roll...»
Bartender: Well when you put it so politely, I think I may be able to get my hands on one more...
The bartender leaves...
SMACK! CRASH!
...and returns.
Bartender: Here ya go. Even still has some juice in there.
«You»: So was it really necessary to make him spit the juice in his mouth back into the glass?
Bartender: You want a full drink or not?
«You»: ... Preferably backwash-free. Who knows what that troll was carrying.
Bartender: If you're not drinking it, does it really matter?
«You»: You... have an excellent point.
You return to Zweiger.
Zweiger: Thought you got lost.
«You»: Nah, just had to persuade the bartender to find another glass. Here ya go.
Zweiger: Huh... this looks a little cloudy.
«You»: It's, um... fortified with an all-natural additive. The bartender added it special, just for you.
Zweiger: Kid, I like you! Nobody thinks to show this kind of respect to their elders and betters these days!
«You»: Heheheh, yeah... I imagine they don't...
Zweiger: So I'm supposed to meet with somebody representing them to arrange a time and location. Now normally, there's no problem.
Zweiger: We meet, decide where this is going down, and go our separate ways. But there's been odd stuff going down -- low-ranked men in our organization "disappearing" or deciding to leave town suddenly.
A rogue runs past you. Three different scenarios can happen at this point. For when you get pickpocketed, you make a secret Stat Test. DC is 85, and you use INT. If you succeed, then the pickpocket doesn't run off the screen (Scenario 3).
If you fail the test, you get a second chance after the Cutpurse runs off. You make another Stat Test, this time with a DC of 75. Again, you use INT. If you succeed, refer to Scenario 1. If you fail, refer to Scenario 2.

A rouge stops right in front of you.
«You»: *growls* Choose your marks more wisely, punk, because you just pulled a knife on the pursestrings of the wrong one.
Cutpurse: ... Umm...
«You»: You're lucky I'm in the middle of something.
«You»: Run.
The rouge runs away.
Zweiger: Good catch. I see I was right about you.
«You»: ... You mean you saw him try?
Zweiger: You kidding? I paid him to do it. Gotta make sure you're sharp enough.
«You»: I'm sorry, I don't think I heard that right. Could you repeat that?
Zweiger: I. Paid him. To steal. Your gold.
«You»: See, I thought that's what I heard, but I didn't quite believe it. Let me remind you that YOU asked ME here. I don't have to take this.
«You»: Give me one good reason to not walk out of here, and a better one to not pay a visit to your boss's suppliers.
Zweiger: By the Laughing One, kid, do you think I'm gonna just blindly trust you if I don't know you can handle yourself? It was a test. You passed. Get over it.
Zweiger: If it'll make you feel any better, I'll buy the next round. Now, back to the topic at hand, the meeting...
A rogue appears on the right side of the screen partially.
Zweiger: Something's odd about this meeting, and I don't want to take any chances. So I'd like you to come with me and... act threatening. Or do more than "act" if things get hairy. Think you can handle that?
«You»: Yeah, I think I can manage. I'm usually on the other end of bodyguard work, but I suppose you don't kill them without learning what NOT to do.
Zweiger: Hah! That's the spirit! Meet me in front of Fast Eddie's tomorrow night, at 2 in the morning.
You receive a Class Level Up.
Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 5
  • Done

«You»: ...HEY, that guy stole my gold pouch! I'll be right back, Zweiger -- that punk's gotta pay!
1 BATTLE: Rogue
Zweiger: Heh. I was wondering if you'd notice.
«You»: You mean you saw him try? Why didn't you say anything?
Zweiger: You kidding? And miss out on a fight? Besides, I paid him to do it.
«You»: ... You what?
Zweiger: I. Paid him. To steal. Your gold.
«You»: See, I thought that's what I heard, but I didn't quite believe it. Let me remind you that YOU asked ME here. I don't have to take this.
«You»: Give me one good reason to not walk out of here, and a better one to not pay a visit to your boss's suppliers.
Zweiger: By the Laughing One, kid, do you think I'm gonna just blindly trust you if I don't know you can handle yourself? It was a test. You passed. Get over it.
Zweiger: If it'll make you feel any better, I'll buy the next round. Now, back to the topic at hand, the meeting...
Zweiger: Something's odd about this meeting, and I don't want to take any chances. So I'd like you to come with me and... act threatening. Or do more than "act" if things get hairy. Think you can handle that?
«You»: Yeah, I think I can manage. I'm usually on the other end of bodyguard work, but I suppose you don't kill them without learning what NOT to do.
Zweiger: Hah! That's the spirit! Meet me in front of Fast Eddie's tomorrow night, at 2 in the morning.
You receive a Class Level Up.
Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 5
  • Done

The rogue stands behind Zweiger and passes a gold pouch to him.
Zweiger: Unfortunately for you, you're apparently even worse than they were at spotting trouble.
Zweiger: Here's your gold. If you can't spot a simple coinpurse, I've got no use for you. Your earlier win must've been some kind of fluke.
Zweiger throws your Locos Wild winnings on the table.
«You»: Woah, hey now. Let's not do anything hasty. So I missed your little plant. Big deal. You don't win EVERY hand of Locos Wild. Let's talk about this.
Zweiger: Hmm... You have a pretty good point, kid. Tell you what.
Zweiger: You may be blind as a bat, but if you can still fight, then you might be able to help me.
«Scene: Zard Pit»
Announcer: Ladies and gentlemen, live from the Zard Pit in Krovesport, a special HANDICAP TAG-TEAM DEATHMATCH!!
Announcer: One man will take on two of the War Academy of Zardology's finest -- while BLINDFOLDED!
Announcer: For the dozens in attendance, and the dozens more quickly making bets with their bookies all around the city as word spreads...
Announcer: LLLLET'S GET READY TO ZARD-BRAWLLLLLLL!!!
  • Fight!
1 BATTLE: Zard Gladiator (2)
«In this battle, you start off with a status effect - Blind
Zweiger: I guess you'll do after all, as long as I don't rely on you to actually see the trouble coming. Now where was I? Right... the meeting.
Zweiger: Something's odd about this meeting, and I don't want to take any chances. So I'd like you to come with me and... act threatening. Or do more than "act" if things get hairy. Think you can handle that?
«You»: Yeah, I think I can manage. I'm usually on the other end of bodyguard work, but I suppose you don't kill them without learning what NOT to do.
Zweiger: Hah! That's the spirit! Meet me in front of Fast Eddie's tomorrow night, at 2 in the morning.
You receive a Class Level Up.
Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more!
Assassin LEVEL 5
  • Done

Same as Bribery, but skipping the Drakel Bouncer fight.

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Class Level Up!
Wallo and Shii have taught you the fifth level Assassin ability: Heightened Senses and Sneak Attack!
Continue training with Shii and Wallo to learn more! Assassin LEVEL 5

  • Done

Monsters[]

External links[]


Class Quests
Characters The Chosen - Artix - Shii - Wallo - Blackhawke - Cenara - Cyrus - Elizabeth - Eselgee - Galanoth - Jackel Sano - Kaley Obsidia - Cerin - Herous - Tathlin - Tyranna - Boog - Dadric - Drayson - Akai - O-Ebi-Sama - Nel - Valencia - Edward - Vephoma - Warlic
Quests Tier 1: Fighter Class - Mage Class - Rogue Class - Scholar Class
Tier 2: Beastmaster Class - Berserker Class - Dragonslayer Class - Knight Class - Martial Artist Class - Ninja Class - Pirate Class - Shadowslayers & Nighthunters - Wizard Class
Tier 3: Assassin Class - Necromancer Class - Paladin Class
No tier: Dracomancer Class - VampireSlayer Class
Locations Universe: Lore
Lore: Battleonia (Battleon - Lolosia) - Middle Isles (Paxia)
Lore Races: ???
Terms: Fighter - Mage - Rogue - Scholar - Beastmaster - Berserker - Dragonslayer - Knight - Martial Artist - Ninja - Pirate - Nighthunter/Shadowslayer - Wizard - Assassin - Necromancer - Paladin - Dracomancer - VampireSlayer
Demicanon N/A
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