Level: | 45 |
XP: | 310 |
Gold: | 103 |
Element: | Darkness |
Power: | 2 |
HP: | 1,050 |
MP: | 220 |
Combat Defence | |
Melee: | 21 |
Ranged: | 26 |
Magic: | 31 |
Attributes | |
Strength: | 105 |
Dexterity: | 105 |
Intellect: | 0 |
Endurance: | 15 |
Charisma: | 0 |
Luck: | 0 |
Element Modifier | |
Fire: | 50% |
Water: | 110% |
Wind: | 50% |
Ice: | 50% |
Earth: | 50% |
Energy: | 110% |
Light: | 150% |
Darkness: | -200% |
Description | |
A mysterious undead beast marked with a number...what is the agenda of these creatures? |
Effect[]
- If you are not already Dazed, then it does its Melee attack which may Daze you* (3 rounds, 33% chance of not acting), subject to a save**.
- Otherwise, it does its Ranged attack. This attack can make you Diseased*** (-25 END; 75% effectiveness) for four rounds, subject to a save****. Or, if you are already diseased, then it deals increased damageā .
* - You see miniature skeletal vultures flying around your head or at least you think you do! ** - You endure the stunning blow! *** - You have been infected with Grave Rot! **** - You resist being infected with Grave Rot! ā - The corruption of the disease empowers Charnel Fiend!
Attack 1[]
Attack 2[]
Defeated[]
Also see[]
Corpse Fiend, Grave Fiend, Crypt Fiend, Catacomb Fiend, Necropolis Fiend, Requiem Fiend, Golgotha Fiend