He has an Attack Rate of 100%, and only one attack move. This Melee-type attack hits once, and its element will depend of the player's equipped Weapon. The BTH is 30, while how much damage it does depends on these formulas:
- Base: Level^0.6
- Random: Level^0.7
(Insert Damage table here.)
In this version, his Power Level is equal to your level, and like other SP Guests, if you do not have enough SP on the first combat round after you obtain him, then he does nothing for one turn, without costing SP. On every other round, if you do not have enough SP, then he leaves.
His attack move remains the same as the original version, except that its element is fixed on Earth, its Damage Base is 107.6% (Random and Stats each), and its BTH is -6 plus Stats each.
- “Galrick cracks his neck and stretches, ready for battle.”
- —whenever there is not enough SP in the first turn
- “Galrick spots another foe and moves to head him off.”
- —whenever he leaves when SP requirements are not met