Based almost entirely on the real-world species, humans are the most numerous and politically dominant sentient species in Lore and the multiverse. As the most common sentient species, they are often considered to be a standard or average to which the biology, psychology, and culture of other species and races are compared. A rather potent race, Humans have been witnessed mastering, or at least having the capacity to occupy, most classes and magicks in-universe.
Humanoid Types and Races
- “In the language of at least one race we are all human, including your own kind, the elves, the orcs, the dwarves, the brilhado and the moglin. We are all people, Minister.”
- —Ryuusei Cartwright, Double Take
Typically, Humans can define and categorize themselves by their place of origin (Vesperians?) or by their appearances (such as skin color), however there are Humans, Human races, or types of human, that possess unique classifications largely due to certain unique abilities.
Aside from humans, AdventureQuest worlds are populated with humanoid, or near-human, races that have varying degrees of resemblance to true humans (as based on real life).
Some races look almost entirely human but for a distinctive trait that deviate from the appearance of a typical human, making them "near-human". Alternatively the classification of "near-human" can also fall upon those of mixed-bloodlines or on those who have been "created in their image".
The term "humanoid" is reserved towards those that only possess human characteristics in a less apparent manner. An example of a "humanoid" race would be the Drakel or the Orcs, both possessing human-like bodies but overall are entirely different from humans.
However, it is important to note that humans can produce offspring with other races, including the elves, the Demons (such as the brilhado or those from Heck), the orcs, the dwarves and the dragons. It is implied, as well, that it possible for trolls, Drakel, moglin and other Human half-breeds to exist, but, for many cultural and physical differences, are less likely to appear.