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| Level: | 61 |
| XP: | 387 |
| Gold: | 145 |
| Element: | Energy |
| Power: | 1 |
| HP: | 680 |
| MP: | 420 |
| Combat Defence | |
| Melee: | 39 |
| Ranged: | 44 |
| Magic: | 44 |
| Attributes | |
| Strength: | 160 |
| Dexterity: | 75 |
| Intellect: | 0 |
| Endurance: | 0 |
| Charisma: | 70 |
| Luck: | 0 |
| Element Modifier | |
| Fire: | 130% |
| Water: | 90% |
| Wind: | 45% |
| Ice: | 90% |
| Earth: | 45% |
| Energy: | 90% |
| Light: | 130% |
| Darkness: | 20% |
| Description | |
| A mummy by any other name is still a mummy... | |
Effect[]
When hit with its Ranged attack, you can be entangled in the bandages*. This skips your turn, and allows the Mummy to attack again. You get two Saving Rolls to avoid this - one based on your DEX**, and one based on your STR***.
* - The mummy's rotting bandages wrap around you, and you cannot break free! ** - You quickly evade the grasp of the mummy's bandages! *** - The mummy's bandages wrap around you, but you burst free of them!



