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| Level: | 100 |
| XP: | 19,597 |
| Gold: | 6,531 |
| Element: | Darkness |
| Power: | 2 |
| HP: | 4,000 |
| MP: | 410 |
| Combat Defence | |
| Melee: | 37 |
| Ranged: | 42 |
| Magic: | 47 |
| Attributes | |
| Strength: | 200 |
| Dexterity: | 200 |
| Intellect: | 0 |
| Endurance: | 100 |
| Charisma: | 0 |
| Luck: | 0 |
| Element Modifier | |
| Fire: | 50% |
| Water: | 110% |
| Wind: | 50% |
| Ice: | 50% |
| Earth: | 50% |
| Energy: | 110% |
| Light: | 150% |
| Darkness: | -200% |
| Description | |
| A mysterious undead beast marked with a number...what is the agenda of these creatures? | |
Effect[]
- If you are not already Dazed, then it does its Melee attack which may Daze you* (3 rounds, 33% chance of not acting), subject to a save**.
- Otherwise, it does its Ranged attack. This attack can make you Diseased*** (-25 END; 75% effectiveness) for four rounds, subject to a save****. Or, if you are already diseased, then it deals increased damageā .
* - You see miniature skeletal vultures flying around your head or at least you think you do! ** - You endure the stunning blow! *** - You have been infected with Grave Rot! **** - You resist being infected with Grave Rot! ā - The corruption of the disease empowers Necropolis Fiend!
Attack 1[]
Attack 2[]
Defeated[]
Also see[]
Corpse Fiend, Grave Fiend, Charnel Fiend, Crypt Fiend, Catacomb Fiend, Requiem Fiend, Golgotha Fiend



