AdventureQuest Wiki
AdventureQuest Wiki
Necropolis Fiend
Level: 100
XP: 19,597
Gold: 6,531
Element: Darkness
Power: 2
HP: 4,000
MP: 410
Combat Defence
Melee: 37
Ranged: 42
Magic: 47
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 100
Charisma: 0
Luck: 0
Element Modifier
Fire: 50%
Water: 110%
Wind: 50%
Ice: 50%
Earth: 50%
Energy: 110%
Light: 150%
Darkness: -200%
A mysterious undead beast marked with a number...what is the agenda of these creatures?


  • If you are not already Dazed, then it does its Melee attack which may Daze you* (3 rounds, 33% chance of not acting), subject to a save**.
  • Otherwise, it does its Ranged attack. This attack can make you Diseased*** (-25 END; 75% effectiveness) for four rounds, subject to a save****. Or, if you are already diseased, then it deals increased damage†.
* - You see miniature skeletal vultures flying around your head or at least you think you do!
** - You endure the stunning blow!
*** - You have been infected with Grave Rot!
**** - You resist being infected with Grave Rot!
† - The corruption of the disease empowers Necropolis Fiend!

Attack 1

Grave Fiend Attack 1.gif

Attack 2

Grave Fiend Attack 2.gif


Grave Fiend Defeated.gif

Also see

Corpse Fiend, Grave Fiend, Charnel Fiend, Crypt Fiend, Catacomb Fiend, Requiem Fiend, Golgotha Fiend