Level: | 25 |
XP: | 31 |
Gold: | 25 |
Element: | Darkness |
Power: | 1 |
HP: | 340 |
MP: | 100 |
Combat Defence | |
Melee: | 40 |
Ranged: | 40 |
Magic: | 40 |
Attributes | |
Strength: | 50 |
Dexterity: | 25 |
Intellect: | 0 |
Endurance: | 0 |
Charisma: | 50 |
Luck: | 0 |
Element Modifier | |
Fire: | 90% |
Water: | 90% |
Wind: | 90% |
Ice: | 90% |
Earth: | 90% |
Energy: | 90% |
Light: | 110% |
Darkness: | 25% |
Description | |
Created by the ebil Zorbak! He was disappointed by their back-talking temperaments and banished them. |
Effect
- If its laser attack connects, You get Doomed* and automatically get hit for Darkness damage on the Scythe's turn for a few turns. You can avoid this effect**.
- It heals some HP when it uses the above attack.
* - You feel a sense of impending Doom as the curse takes hold!
** - You steel your will against the shiver of dread running down your spine!
Attack 1
Attack 2
Defeated
Also see
Dark Ebil Scythe, Necrotic Ebil Scythe, Abyssal Ebil Scythe, Stygian Ebil Scythe.Level: | 25 |
Power Level: | 28 |
Location: | Zorbak's Ebil Mistake |
Price: | 74 Gold |
Sellback: | 37 Gold |
Element: | Darkness |
Attack Type: | Magic |
Damage: | 5 - 17 |
BTH: | +6 |
Description | |
Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy! | |
Special | |
Damage: | 60% B/R |
Attack Type: | Magic |
BTH: | +11 |
Hits: | 3 |
Rate: | 28% |
Element: | Darkness |
Effect
If all three hits connect, then the monster's Darkness modifier is multiplied by 101.5% (or by 98.5% if the modifier is negative)*. This occurs a maximum of four times**, and Darkness-Element monsters are immune to this effect***.
* The scythe's magic corrupts your opponent, further weakening it against the powers of Darkness!
** The scythe can corrupt this foe no further!
*** The scythe is unable to corrupt a creature of Darkness!
Special
Also see
Dark Ebil Scythe, Necrotic Ebil Scythe, Abyssal Ebil Scythe, Stygian Ebil Scythe.