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Paladin Armor

SRP

Sir Halenro

Paladins are warriors who fight for the Light, not only specializing in combat, but also in healing. To be a Paladin, you must be:

One of LORE's heroes, Artix, is a paladin. The stat used for training this class is strength, but in the future when this and other classes are updated, it will most likely use intellect as well.

Level One[]

Bless Weapon

Call upon the elemental Lord of Light to bless your weapon. Increases its power and greatly increases your chance to hit.

Cost: 30 MP

Gives you +80 BtH (Bonus to Hit) and a small increase in damage.

Level Two[]

Resistance Bonus

Increases elemental resistance.

Cost: 0 MP (Passive)

Level Three[]

Holy Rage

Gather all your anger towards the evil creatures of this world and launch into them with a damaging melee attack.

Cost: 40 MP

Does high random damage but is inaccurate.

Level Four[]

Summon Daimyo

Call forth the feisty dog Daimyo, clad in armor, to assail your enemies with earth and light attacks. He can even heal you.

Cost: 80 MP

Summons Daimyo.

Level Five[]

Summon Steed

Summon your loyal armored steed and charge your enemies on horseback for 2 hits with greater base damage.

Cost: 60 MP

Does high damage but is inaccurate.

Level Six (Guardian Only)[]

Lay on Hands

As a Paladin you have an ultimate healing ability: Once every so often you can fully heal yourself.

Cost: 0 MP (After use you have to wait for it to charge)

Fully heals the player's HP and MP. Must have 90 charges. One charge is attacking or using a skill in paladin armor.

Level Seven (Guardian Only)[]

Holy Light

Bring down a powerful light to hit your opponents. If they are undead or zombies, the light hurts them more.

Cost: 80 MP

Deals 5x weapon damage and uses intellect in increase its damage. Does a massive 8x weapon damage to undead and zombies.

Level Eight (Guardian Only)[]

Defense Bonus

Increased Defense.

Cost: 0 MP (Passive)

Level Nine (Guardian Only)[]

Holy Might

Grow in size and power. Hit your enemy with up to 600% damage converted to light, with special stat modifiers.

Cost: 125 MP

Does 4x weapon damage, unless fighting against undead and zombies, then it is 6x weapon damage. Stat bonus is four times what a normal skill would have. Somewhat inaccurate. Uses intellect and strength to increase damage.

Level Ten (Guardian Only)[]

Resurrect Yourself

If you are a Lvl. 10 Paladin, you have a chance to fully heal and recover when you reach 0 HP -- resurrection!

Cost: 0 MP (Passive)

When there are 15 charges on this skill, the player has a 15% chance to fully heal their HP and MP when hit with an attack that would kill them.

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