
Paladin Armor

Sir Halenro
Paladins are warriors who fight for the Light, not only specializing in combat, but also in healing. To be a Paladin, you must be:
One of LORE's heroes, Artix, is a paladin. The stat used for training this class is strength, but in the future when this and other classes are updated, it will most likely use intellect as well.
Level One[]
Bless Weapon
Call upon the elemental Lord of Light to bless your weapon. Increases its power and greatly increases your chance to hit.
Cost: 30 MP
Gives you +80 BtH (Bonus to Hit) and a small increase in damage.
Level Two[]
Resistance Bonus
Increases elemental resistance.
Cost: 0 MP (Passive)
Level Three[]
Holy Rage
Gather all your anger towards the evil creatures of this world and launch into them with a damaging melee attack.
Cost: 40 MP
Does high random damage but is inaccurate.
Level Four[]
Summon Daimyo
Call forth the feisty dog Daimyo, clad in armor, to assail your enemies with earth and light attacks. He can even heal you.
Cost: 80 MP
Summons Daimyo.
Level Five[]
Summon Steed
Summon your loyal armored steed and charge your enemies on horseback for 2 hits with greater base damage.
Cost: 60 MP
Does high damage but is inaccurate.
Level Six (Guardian Only)[]
Lay on Hands
As a Paladin you have an ultimate healing ability: Once every so often you can fully heal yourself.
Cost: 0 MP (After use you have to wait for it to charge)
Fully heals the player's HP and MP. Must have 90 charges. One charge is attacking or using a skill in paladin armor.
Level Seven (Guardian Only)[]
Holy Light
Bring down a powerful light to hit your opponents. If they are undead or zombies, the light hurts them more.
Cost: 80 MP
Deals 5x weapon damage and uses intellect in increase its damage. Does a massive 8x weapon damage to undead and zombies.
Level Eight (Guardian Only)[]
Defense Bonus
Increased Defense.
Cost: 0 MP (Passive)
Level Nine (Guardian Only)[]
Holy Might
Grow in size and power. Hit your enemy with up to 600% damage converted to light, with special stat modifiers.
Cost: 125 MP
Does 4x weapon damage, unless fighting against undead and zombies, then it is 6x weapon damage. Stat bonus is four times what a normal skill would have. Somewhat inaccurate. Uses intellect and strength to increase damage.
Level Ten (Guardian Only)[]
Resurrect Yourself
If you are a Lvl. 10 Paladin, you have a chance to fully heal and recover when you reach 0 HP -- resurrection!
Cost: 0 MP (Passive)
When there are 15 charges on this skill, the player has a 15% chance to fully heal their HP and MP when hit with an attack that would kill them.