Level: | 65 |
XP: | 640 |
Gold: | 350 |
Element: | Earth |
Power: | Power Needed |
HP: | HP Needed |
MP: | MP Needed |
Combat Defence | |
Melee: | 30 |
Ranged: | 35 |
Magic: | 25 |
Attributes | |
Strength: | 70 |
Dexterity: | 90 |
Intellect: | 70 |
Endurance: | 0 |
Charisma: | 50 |
Luck: | 45 |
Element Modifier | |
Fire: | 110% |
Water: | 100% |
Wind: | 110% |
Ice: | 90% |
Earth: | 90% |
Energy: | 100% |
Light: | 110% |
Darkness: | 90% |
Description | |
Some rogues are more honorable than others. This one is less honorable than others... |
The Rogue is one of the starting classes that the player chooses when starting the game, making one of the beginner classes for start off with after class selection.
Rogues are criminals that doesn't care about a fair fight, just winning it, focuses on delivering stealth attacks with deadly precision with their bow or daggers, allowing them to deal high amounts of damage in the shortest amount of time. They will fight dirty with a disregard for their enemy's life, such as coating their daggers in poison, sucker punching unaware opponents or striking them below the belt with their knee. They are able to understand when a situation goes wrong and isn't shy of running away from a losing fight when the situation calls for it.
Level One - Weapon Finesse[]
Imbue your strikes with finesse and skill. For 1 SP per round that you make an attack, your attacks are converted to Ranged!
This ability is toggled on/off
Cost: 1SP per round
Level Two - Agility[]
You move with increased agility and grace, improving your defenses and resistances
Cost: 0 MP
Level Three - Weapon Throw[]
Throw your weapon at you enemy, dealing more damage with greater accuracy.
Cost: 10 SP
Level Four - Hide in Shadows[]
Hide in shadows increasing your accuracy and defenses and allowing a chance to sneak attack, but reducing your damage.
This ability is toggled on/off
Cost: 0 MP
Level Five - Call Partner[]
Calls a black cat to reduce your enemy's chance to hit. Only a rogue could be so snarky as to keep a black cat purely to cross their enemies' paths.
Cost: 40 SP
Level Six - Superior Agility (Guardian Only)[]
You move with incredible agility and grace, improving your defenses and resistances.
Cost: 0 MP
Level Seven - Combat Reflexes (Guardian Only)[]
Your incredible agility grants you +5 BtH on all of your ranged attacks!
Cost: 0 MP
Level Eight - Dagger Vengeance (Guardian Only)[]
Focus your rage into a double-strike dagger attack! Deals good ranged damage.
Cost: 15 SP
Level Nine - Dexterity Boost (Guardian Only)[]
Increase your dexterity by 10 for the duration of the battle!
This ability is toggled on/off
Cost: 15 SP
Level Ten - Potion Power Shot (Guardian Only)[]
Use one of your potions to add special power to your arrow and launch an attack that not only does extra damage, but heals you as well!
Cost: 0 MP