• When hit by a Light-Element attack, regardless of whether the hit connects or not, his shadow grows*. This occurs a maximum of five times per turn, and only lasts until he performs his next attack.
  • For his Melee attacks, he heals HP** based on both the damage inflicted and the number of times his shadow grew.
  • For his Magic attack, the attack deals additional damage*** based on the number of times his shadow grew.

*Sepulchre's shadow grows deeper black to stand against your Light!
**Sepulchre's shadow drinks deep of your vitality!
***Sepulchre's shadow enhances the spiteful energies of his attack!

Community content is available under CC-BY-SA unless otherwise noted.