Level: | 90 |
XP: | 3,673 |
Gold: | 1,377 |
Element: | Darkness |
Power: | 1 |
HP: | 1,550 |
MP: | 100 |
Combat Defence | |
Melee: | 55 |
Ranged: | 55 |
Magic: | 55 |
Attributes | |
Strength: | 180 |
Dexterity: | 90 |
Intellect: | 0 |
Endurance: | 0 |
Charisma: | 180 |
Luck: | 0 |
Element Modifier | |
Fire: | 60% |
Water: | 60% |
Wind: | 60% |
Ice: | 60% |
Earth: | 60% |
Energy: | 60% |
Light: | 80% |
Darkness: | -50% |
Description | |
Created by the ebil Zorbak! He was disappointed by their back-talking temperaments and banished them. |
Effect
- If its laser attack connects, You get Doomed* and automatically get hit for Darkness damage on the Scythe's turn for a few turns. You can avoid this effect**.
- It heals some HP when it uses the above attack.
* - You feel a sense of impending Doom as the curse takes hold!
** - You steel your will against the shiver of dread running down your spine!
Attack 1
Attack 2
Defeated
Also see
Dark Ebil Scythe, Obsidian Ebil Scythe, Necrotic Ebil Scythe, Abyssal Ebil Scythe.Level: | 90 |
Power Level: | 90 |
Location: | Zorbak's Ebil Mistake |
Price: | 42,016 Gold |
Sellback: | 21,008 Gold |
Element: | Darkness |
Attack Type: | Magic |
Damage: | 8 - 28 |
BTH: | +13 |
Description | |
Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy! | |
Special | |
Damage: | 230% B/R |
Attack Type: | Magic |
BTH: | +42 |
Hits: | 3 |
Rate: | 18% |
Element: | Darkness |
Effect
If all three hits connect, then the monster's Darkness modifier is multiplied by 103.75% (or by 96.25% if the modifier is negative)*. This occurs a maximum of four times**, and Darkness-Element monsters are immune to this effect***.
* The scythe's magic corrupts your opponent, further weakening it against the powers of Darkness!
** The scythe can corrupt this foe no further!
*** The scythe is unable to corrupt a creature of Darkness!
Special
Also see
Dark Ebil Scythe, Obsidian Ebil Scythe, Necrotic Ebil Scythe, Abyssal Ebil Scythe.